Blockchain: The Cryptocurrency Game – Board Game Spotlight

– A high-risk underground movement has started a new economy free from corruption and manipulation This new world uses cryptocurrency, a financial system based on secure, anonymous exchange and decentralization

This is where you are at the center of your money: mining, trading and storing digital coins But where there is hope, there is hacking How will you protect your fortune on the block chain? – [Derek] Hey, everybody It's Derek Funkhouser with the Boardgame Spotlight Welcome back to the table

Today we're gonna take a look at Blockchain: The Cryptocurrency Game by Tyler Cheves Plays two to four players in about 30-60 minutes and it's for ages 14 and up So in Blockchain, players are playing as hackers or cryptocurrency gurus and the object of the game is the move ten of each cryptocurrency from your wallet down inside of your cold storage There are five different You have Bitcoin, Ethereum, Litecoin, dash and pure coin

Those are the cryptocurrency you will be using in the game and so I want to show you a quick overview of a turn, how the game progresses and what you can expect So each player will get a player board that's very well laid out that allows players to follow the phase progression in the game so at the beginning of your turn, you'll notice you can't play any hacks during this phase but you'll draw until you have five cards in your hand Then you can pay for any servers that you played previously Then during your action phase, you can choose any of these actions to take and so you can deploy a server, chain a card, mine, trade, store and play any hacks And if you end your turn, you need to discard back down to your maximum hand size of five cards

So let's talk about servers Servers are very powerful cards that allow you to take various actions so you can pay four of any coin to any opponent that allows you to then take these icons you can draw and then you can chain Chaining works like by letting you play additional blocks On your turn you get to play a block, but if you have any chain effects, you get to play additional So I could play this block, which is going to allow me to store ten coins of my choice in my turn, but then I could play this block with my chain effect which is then going to allow me to play an additional block so I would choose this block, which gives me two trades and another five additional stored

So on my turn, I now count up the icons and I have three trade icons and I have two store icons for 15 so on my turn, in any progression or any way that I want to choose to do so, I could make trades So I could trade for another player I could make a trade here, five of anything for six of the pure coin or three Ethereum for five of a type of a currency Three to two, you have to trade adjacent so you can't trade across the board So in this instance, I could use one of my trade actions to trade three Ethereum to my opponent and let's say I took five of their Dash coin

I actually took too many earlier so then I would take five and then I can choose to take a store action So I would store these five into my cold storage and then I could make another trade I could trade two bit coin, so two to my opponent to take three of their Ethereum so take three here and then I can choose my store 10 action and I could store three, 10 and have some excess So the reason you might want to have excess is because the other player will need ten There are only ten

Each player gets ten of each so if you have extra, that player is now going to need to trade for it so you can kind of impose market saturation You can kind of like, you know, take all of one and force them to make those trades for it because they're going to need it Additionally, players at any time of the phase, you need to allow them to give them the option to play any hack cards they have So this, you could choose a currency and then roll the die to change the value So in this instance, if they didn't want my two, the two to three trade, they could choose the bit coin, roll it and they've changed it to one to three

Unfortunately that was not in their favor, but had they rolled a six, it definitely would have been in their favor So after you've done your chains, your mines, your trading and your storing, you then, at the end of your turn, discard any played blocks, you leave any deployed servers for subsequent turns and then I have one card left in my hand which means in my next turn, I'll draw four cards to my hand limit of five This player played their hack card so they, on their first turn, need to draw a card and then they would go ahead and progress the game The game ends when a player, as I said, move ten from the top, from their top wallet down into their cold storage and it's not as easy as it sounds because there is a lot of changes that can happen There are multiple different hacks that you can play

This allows you to choose two currency values and swap their values This destroys a server on the board You can discard your hand to draw two cards Prevent a player from moving up to five coins into their cold storage So there's a lot of different ways to mess with players' tableus and there's a lot of back and forth and shifting of the lead and everything like that

So if this sounds something up your alley, if you love cryptocurrency, you love a lot of player interaction, you like manipulating dice and changing values, then I definitely think you need to take a look at Blockchain: The Cryptocurrency game If that sounds like something for you, go ahead and check it out It's on Kickstarter This has been Derek Funkhouser with the Boardgame Spotlight and this has been your overview of Blockchain



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